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MORPHIX · ADAPTIVE PRODUCT SYSTEMS

Phone

Products that

without losing themselves.

We help people and businesses transform their products into seamless experiences across all devices.
From Startups to SMEs to Large Enterprise.

One experience that behaves sensibly everywhere. Morphix Studio is available now.

MORPHIX

01One product. Many forms.

The same product, rebuilt for each screen.

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01 / 07 · One thumb · 6.1″

Phone. One column to decide in. Everything else tucks into a sheet.

Sees everything at once. The detail, the history and the running log all stay on screen.

Cycling automatically · tap a device to steer

  • Phone

    Focus

  • Foldable

    Split

  • Tablet

    Multi-task

  • Desktop

    Density

  • Watch

    Glance

  • Car

    Context

This is what Morphix is built to design.

Build your adaptive system →

02Why this matters

Your product can fit every screen and still feel wrong.

Making a layout fit is the easy part. The harder question is what the product should actually be for this person, on this device, right now.

Fitting the screen

“How do we make this layout fit?”

  • The same screen, resized
  • More breakpoints
  • More exceptions
  • More platform-specific fixes

Fitting the moment

“What should this become here?”

  • The same product, a different shape
  • What matters now, first
  • Only as much as the moment needs
  • One system that keeps growing

You will recognise this if

  • 01

    Your app behaves differently on every device and keeping it in step is manual work.

  • 02

    Your design system says what a button looks like, not how it should behave elsewhere.

  • 03

    Extra layouts and one-off fixes keep piling up in the code.

  • 04

    You are moving onto tablet, desktop, foldables or something new.

More than one screen means more than one product to look after.

See what we do →

03What we do

We make your product work everywhere.

Morphix Studio is the work you can hire today.

We start with the product you already have. We find where it falls apart across phones, tablets, desktops and everything in between, then design and build the version that holds together. You do not need to rebuild anything. We start with the screen worth the most and move outward with the people who maintain it.

  • A clear read on your product as it is today
  • A short list of what to change first
  • Rules for how your components behave on each device
  • A prototype you can click through
  • Specs written for your stack
  • A handover your team can keep using

Most projects run

2 to 6 weeks

Cost

AUD 15,000 to 40,000

That is AUD 6,000 to 10,000 a week. The top of the range is for bigger apps and bigger design systems.

Not ready for all of that

A one to two week review of every screen you already ship, from AUD 9,500, with no obligation to keep going.

Start a conversation →

04How it works

Four steps, start to handover.

  1. 01

    Look

    We walk every screen your product already lives on and find where it stops making sense.

  2. 02

    Decide

    We rank what to fix first, weighing the effort against what it is worth.

  3. 03

    Design

    We work out what each device shows, and what it leaves out.

  4. 04

    Hand over

    A prototype you can click through, and specs your engineers can build from.

What the product reads before it changes shape

AI helps us explore options fast. Your product rules, your components and your accessibility standards decide what actually ships.

  • Who

    Their role, and what they are allowed to do.

  • Where

    The device in their hand and how they are holding it.

  • What

    The task in front of them, and how urgent it is.

Four things we hold to

  1. 01

    One product, not five platforms. We design the whole thing, then let it take shape per screen.

  2. 02

    The moment beats the screen size. Who is using it and why matters more than how wide the window is.

  3. 03

    Design and engineering together. If it cannot ship in your code, it is not finished.

  4. 04

    AI with limits. AI can suggest. Your rules decide what is allowed.

05Where this is going

From practice to product.

One company, three stages. Only the first is for sale today. The rest come out of the problems we meet in real products.

  1. Now

    Morphix Studio

    Design and engineering for products that need to work on more than one screen, run alongside your team.

    Start a conversation →
  2. Next

    Morphix Plugin

    Tools that let you design this behaviour right next to the components you already have.

  3. Later

    Morphix Engine

    The same thinking, running inside your product on your own design system.

06Start a conversation

Where does your
product break?

Tell us which screens you are stuck between. We reply within two working days.

  • We're expanding to foldables and don't know how the product should change.
  • Our phone and desktop apps feel like two different products.
  • We have too many one-off layouts to maintain.

Common questions

Do you replace our product?

No. We work with the product and code you already have, one screen at a time.

Do we need AI?

No. AI speeds the work up, but your product rules decide what ships.

What does it cost?

A short review starts at AUD 9,500. Full projects run AUD 15,000 to 40,000 over two to six weeks.

Are you an agency?

We work like a small product team. Studio work funds the tools we are building next.